Emulatore PCSX2 1.6.0 - Un incredibile update

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DraftmanCorp

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9 Novembre 2012
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Finalmente arriva l'aggiornamento atteso da oltre un anno, pcsx2 1.6.0 ufficiale è stato rilasciato e porta con se tantissime migliorie di emulazione che ho testato personalmente su alcuni titoli poco compatibili nella v 1.5.0.
i cambiamenti sono davvero molti e quindi li elenco in lingua originale, se non masticate inglese traducete il testo con google traduttore 😁, ma il miglior modo di leggere il changelog è testando pcsx2 dal vivo!!!

pcsx2 1.6.0:
  • GSdx-HW: Improve search/invalidate texture in render target by correctly matching vertex offsetted draws with buffer offsetted reads in the texture cache.
  • GSdx-HW: Implemented Software Sprite Renderer feature which allows to CPU emulate (SSE accelerated) certain sprite draws directly from the HW renderer.
  • GSdx-HW: Added a dedicated fix for Big Mutha Truckers which allows to render the shadows properly. This also allowed us to reduce the crc hack level so there are less effects skipped.
  • GSdx-HW: Sprite Hack has been completely removed as it is no longer needed and is replaced by far better alternatives.
  • GSdx-FX: The TFX shader on Direct3D10/11 has been rewritten to match OpenGL code and its' accuracy for certain effects.
  • GSdx-D3D: Blend no Barrier support has been ported from OpenGL to Direct3D 10/11.
  • GSdx-GUI: Hardware hacks GUI has been updated for better usability.

    SPU2-X changelog:
  • Fixed the noise generator outputting 4.8 kHz tone instead of white noise.

    CDVD changelog:
  • PCSX2 now ignores non-existent disc sector reads.

    Core changelog:
  • PCSX2: Prevent the UI from hanging/locking up when a game boots.
  • PCSX2-tas: TAS Recording functionality has been disabled for 1.6 release as there are some issues to work out (such as hanging/locking up the emulator).
  • PCSX2: DI execution is delayed by one instruction.
  • PCSX2: Reverted back to older VRender/VBlank timings.
  • PCSX2: Partially fixed IPU pack command.
  • PCSX2: Fixed the emulator hanging when pressing F4 too fast when toggling the Frame Limiter in some occasions.
  • PCSX2: Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software in some occasions.
  • PCSX2: Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software mode too fast.
  • PCSX2: First Time Wizard now properly selects the correct GSdx plugin based on the highest instruction set supported by the CPU.
  • PCSX2: Improved pointer patch command handling.

    PCSX2 GUI changelog:
  • PCSX2: DPI scaling has been improved.
  • PCSX2: Translations have been updated for the release of 1.6.

pcsx2 1.6.0
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